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Technical Design

The Wheel of Life

Puzzle & Exploration | Unreal Engine 5

Many months went into building this game demo, from prototype to feature complete. Application of pacing, rewards, and usability principles shaped the project deeply. The game showcases mastery of both level and technical design.

Risk of Rain 2

PlayStation 5 and Xbox Series | Unity

As part of a co-development project with Gearbox, I reviewed certification requirements and proposed 26 console specific features, for PS5 and Xbox Series. In addition to design documentation and production planning, I implemented the PS5 DualSense Light Bar feature set.

Super Sudden Death Land

Turn-Based RPG | Unreal Engine 5

In five weeks of game jamming, our 4-person team produced an hour-long experience for fans of JRPG's. My design aimed to breathe life into tried-and-true methods of turn-based gameplay. Knowledge of Unreal Blueprints let me create many features and systems swiftly.

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