First Comes Love, Then Come Zombies

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Responsibilities
Level Design, Comedy Writing, Level Aesthetics
Commentary Video
High Concept
My Dying Light mod, "First Comes Love, Then Come Zombies" shows off my ability to produce an appealing level with great gameplay. It features combat with explosions, traps, area control, and melee weapons. I made a point to put my sketch comedy writing skills to use and push my visual aesthetics further than they had ever gone.
Development Timeline
Week 1
Week 2
Weeks 3-5
Weeks 6-7
Weeks 8-10
Level Design Document
Whitebox
Initial Gameplay
Gameplay Complete
Aesthetics & Launch
Drafted up maps for interior and exterior world space.
Implemented world geometry and mission sequences.
Includes combat encounters and placeholder dialogue.
Combat, parkour, narrative script, lighting, decoration.
Expanded gameplay possibilities in the interior cathedral.
Refined and polished the gameplay throughout.
Nighttime lighting, decorative props, decals, particles, music & sound effects.
Photo Gallery



